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Marsha

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Marsha

Post  Wonder Smash on Tue Oct 13, 2015 9:38 pm

Name: Marsha (Last Name Unknown)

Age: 17

Ethnicity: Japanese-American

Race (If your OC is an alien): Human

Allegiance: Heroes

Origins: EVO

Powers: Aura Projection – Marsha's primary EVO combat ability is the ability to project a blue aura from her body that can be used in various ways, which are listed below.

Combat Aura (Medium) - When she's in a fight, she'll often have a blue aura surrounding herself, which enhances her strength, durability, and agility during combat to levels that are around double what most martial artists are capable of.

Aura Orb (Medium) – Marsha can form orbs of the aura from the palms of her hands, which she can throw at her opponents. They generally fly forward in a straight line for several feet, before dissipating. She can control the size of the orb, forming it anywhere from the size of her hand to about half her height, though the bigger it is, the more effort it takes to create it. Marsha uses this move sparingly, since doing it many times in succession can exhaust her, and she prefers to fight up close. Hadouken!

Aura Beam (Low) – Similar to her Aura Orb ability, but rather than throw a fireball-looking object, Marsha can fire a beam from her palms that's very fast and fairly strong. Despite the image you probably have in your head right now of an Anime hero dressed in orange firing a yellow energy beam, the aura beam is actually more like a laser blast you might see fired from a gun in a science fiction movie. It's also normally only about the size of her hands. It doesn't cause much other than pain to most foes she uses it against, but keeping the beam going for several seconds may cause moderate burns. The beam can be kept going for about half a minute, and in some cases can melt through objects.

Aura Shield (Medium) – Marsha can project a shield-like aura from her hands that can project her and block most projectile, energy, or elemental attacks. However, this won't do as good a job protecting her from up close opponents, and she can only use the shield for a few seconds at a time.

Aura Sense (Low) – Marsha has the ability to sense a sort of life source in humans and other organic life forms. She can see auras similar to her own on other people, which she is unable to “unsee”, as it's an ability that's always active. The aura of a person can tell her his or her basic personality, their current emotional state, and she can also get a basic idea of what he or she is thinking, but only to an extent.(i.e. If someone is in a good mood from a job promotion, Marsha will know that he or she is happy, but won't be able to tell why from the aura alone. If someone is planning on attacking her, she'll only know that he or she is hostile towards someone, and not necessarily her. Etc.) She can also sense anyone nearby, so it's nearly impossible to sneak up on her, and she can also sense people she knows well nearby, and can tell them apart from others on instinct. The drawback of this ability is that the personalities and emotions she senses can affect her, and negative personalities and emotions can unnerve her or, in some cases, cause her temporary mental or emotional issues. She can also be overwhelmed if she's around too many people at once.

Appearance: Marsha has fairly short black hair and blue eyes. She usually wears a dark red tunic that covers her whole body aside from her head, hands, and feet, with a dark blue robe that acts sort of like a coat and has a hood, though she usually removes the robe during battle. She also wears black gloves and black shoes that complete her outfit, which looks a lot like a martial arts uniform, albeit more colorful than the typical examples. When not fighting, she usually keeps her bo staff strapped to her back. During battle, Marsha will also have the blue aura described above surrounding her, and that aura may also appear in certain other situations.

Strengths:

1. Marsha is very skilled in hand to hand combat. She's studied several forms of martial arts, and employs several techniques from them in her own fighting style. She particularly favors karate, judo, (A style with a focus on “throwing” moves) and boxing moves, and usually attacks using those styles when fighting unarmed, as well as bojutsu (A style using her signature weapon) when she's using her bo staff, which she's also very skilled with.

2. Marsha is almost always in control of what she considers to be negative emotions, which means that she isn't upset, angered, or scared easily. This is useful when fighting foes that might try to win by taunting her, and also helps her generally stay calm and collected in battle.

3. Marsha is not a quitter by any means. Once she's set her mind to something, it will be done, or she'll die trying to accomplish it. If she's knocked down in battle, she'll just keep getting back up until she beats her opponent or it's physically impossible for her to continue.

Weaknesses:

1. While Marsha is powerful at close range, at long range, she's not nearly as strong. Other than some of her EVO abilities, she has to be up close in order to do any damage, so she'll be at a disadvantage against anyone with a focus on ranged abilities.

2. Due to her “Aura Sense” causing her to avoid people whenever possible for part of her life, Marsha's social skills aren't the best. She's not shy, but she has a difficult time understanding people who have personalities, skills, and routines different than hers. She also has a hard time deciphering common sayings, especially metaphors, as she takes words very literally, and she can't get most technological devices to work properly.

3.  Marsha's EVO abilities come at a cost. The Aura Sense ability detailed above is always active, regardless of whether she wants it or not, so she's constantly sensing everyone around her, sensing their personalities and emotions, and it's very difficult for her to block them out. She can't even look at people without seeing an aura around them. Being around too many people at once can overwhelm her and give her an anxiety attack, and she tends to avoid places with crowds for that reason. People in bad moods and with darker personalities also unnerve Marsha, especially the latter, and being around them too long can cause temporary mental or emotional trauma to her.

Personality: Marsha is overall a happy and optimistic person, and always tries to look on the bright side of things. She tends to try to block out most of her other emotions, especially sadness, anger, and fear, since those feelings bother her when she senses them in others. She has a difficult time expressing her emotions, and can sometimes come across as having no emotions other than being happy or calm, but Marsha just does her best to hide her other emotions. She's a very determined person, and once she sets a goal, she'll do her best to meet it. Marsha is sometimes known to challenge friends or even total strangers to a friendly duel to test her skills in battle, since she wants to become as strong as she possibly can.

History: Due to circumstances unknown to her, Marsha was orphaned at a very young age, and spent most of her early life in an orphanage. While those years weren't too bad for being an orphan, things got worse once her EVO powers began to develop. She was barely able to function due to being unable to control her extra sense that she developed, and things got bad enough that she eventually ran away from the orphanage, but wherever she went, she was still miserable and unable to cope with her new abilities.

However, one day, her life took a turn for the better when she met a man who offered to help her control her powers. The man in question had odd powers of his own, and his right hand was transformed into a rocky, earth-like substance, so he was no stranger to having to deal with uncontrollable powers. He was also a very skilled martial artist, and part of his assistance to Marsha was teaching her how to fight, not just for self defense, but also to give her a sort of coping mechanism that would help her harness her powers and give her a way to release them while helping to distract her from her uncontrollable sense.

The training worked for the most part, helping her keep her powers under control, but unfortunately, she would have to learn to live with her extra sense. After the man she met had taught her all he could, Marsha decided to start traveling the world in order to hone her skills and potentially find a cure for her sixth sense.

She fought many people and even fusions to increase her fighting experience, which gave her a purpose, but she still continued having no luck finding a way to”fix” her aura sense. One day, she came across a city which she had heard was the home of someone that could cure people with powers like hers, but unfortunately, even that was unsuccessful. Unsure of where to go next, Marsha decided to stay in the city, where she currently lives and continues to hone her fighting skills.

Do you use nanos: No.


Last edited by Wonder Smash on Fri Oct 16, 2015 10:10 pm; edited 3 times in total
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Re: Marsha

Post  zerowing21 on Wed Oct 14, 2015 8:48 pm

Can you expand on her history a bit and how she got into the war against Fuse. I'm also sure by now she'd heard about Rex and Providence too.
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Re: Marsha

Post  Kaiser on Thu Oct 15, 2015 7:01 pm

Aura Orb – Marsha can form orbs of the aura from the palms of her hands, which she can throw at her opponents. They generally fly forward in a straight line for several feet, before dissipating. She can control the size of the orb, forming it anywhere from the size of her hand to about half her height. Hadouken!
Y u no reference Lucario's Aura Sphere instead

What's the amount she can throw at one time? How much longer do the bigger orbs take longer to charge?

He was also a very skilled martial artist, and part of his assistance to Marsha was teaching her how to fight, not just for self defense, but also to give her a sort of coping mechanism that would help her harness her powers.
What was the coping mechanism exactly?


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Re: Marsha

Post  Professor Utonium on Thu Oct 15, 2015 8:07 pm

Please add Power Levels for each power. I.e: High, Medium, Low.

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Re: Marsha

Post  Wonder Smash on Thu Oct 15, 2015 11:16 pm

I updated Marsha to reflect the changes that were requested. I wasn't sure about giving power levels to her "passive" powers, so please let me know if I should do that.

Kaiser wrote:Y u no reference Lucario's Aura Sphere instead

The Aura is with me!
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Re: Marsha

Post  Professor Utonium on Fri Oct 16, 2015 4:27 pm

Tentative approval, yo.

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Re: Marsha

Post  zerowing21 on Fri Oct 16, 2015 10:03 pm

Combat aura and sense still need to have a low medium or high designation.
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Re: Marsha

Post  zerowing21 on Wed Oct 21, 2015 12:41 am

*stamps tentative approval*
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Re: Marsha

Post  Mr.Didathing on Wed Oct 21, 2015 4:38 pm

My approval lacks a tent.
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Re: Marsha

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