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OC: Charcoal, the Kapnós plásma

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OC: Charcoal, the Kapnós plásma

Post  RainyDs on Sun Oct 18, 2015 1:26 am

Name: Charcoal
Age: 200+ ((Earth years is appox. 19))
Race: Alien ((Kapnós plásma; Smoke Creature in Greek))
Allegiance: Neutral
Origins: Alien

Powers:
Gasping Shadows: When he smokes, shadows imitate a smokescreen effect. If he smokes more, the smokescreen is enough to cover the room then fade out. The smokescreen effect is blinding and coughing(hallucinations); causing all in this to be stunned, so he can get away. His small puffs into one's face can cause coughing and blinding for spilt second, just enough to step away from one's face. Low to Medium
Flicker: Only happens for a second, either with his tail or feet. Meaning whipped by his tail or kicked by his feet, but the twist is hint of smoke. Smoke is gathered at the end of his tail or one of his foot, if hit by the smoked bit it immediately causes a stinging pain. Sort of like a first degree burn, leaving a mark where it hit and stunning the opponent. The opponent is stunned for only few seconds, around 2-5 seconds. Low
Haze Recreate: Creating haze animals or objects for himself. He can create only a select few creatures and objects, such as a chair or animals. These have to be in his range and he can only create them with his cig wand where he huffs smoke. Less smoke creates small things, more smoke creates bigger or larger things. Medium to High
Smoke Jump: Since he's compare to actually smog or smoke, he's able to double jump to high ledges in one leap. Low
Regeneration: Only can regen tail/legs/arms or small wounds, and regen process could take 1-2 hours or rather days. Hours could mean he has enough smog/smoke nearby to recover but is taken in ounces, days could mean only his cig is supplying him which isn't infinite. Low

Appearance:
Charcoal Image:
He's 5'5, wears a small red scarf, and carries around smoke, charcoal cig wand. He appears to have a head of skull of some animal, but it's unspecific. Dark purple tail; think of gecko, and 4 fingers with claws with 3 toes feet. He feels soft, short hair and his tail feels scaly and slippery.


Strengths:
- Has mild agility, can move quickly by not always.
- Natural awareness of animals, means knowing how they work and what they do, even if they're the deadilest.
- Mild intelligence, fasinated by humans and quick thinking.
Weaknesses:
- Anything, such as air, that can instantly destroy his supply of smoke.
- Fears of spiders, anything creeps in the darkness and doesn't know what it is.
- Struggles the grasp of long thinking, oftens assumes and mistakes, gets awkward which makes him feel trouble of others.

Personality:
Clever, trickster who's awkward and clumsy and is sometimes easily scared. Oftens slips on his own tail or rather shadows around his feet. He has a need to be clingy to something he loves a lot, so if he lost a fellow friend in death, he'll often breakdown down into tears where it hard for him to recover. In battle, you'll find himself arrogrant, where he's more important than the person he doesn't know, everyman for himself sort of deal. If you're fellow friend he met before battle or agurement, he'll often times help by defending you like a guard-dog. Generally nice to any welcoming newcomer, even if he doesn't know what to say. Anyone who's willing to be aggro towards him, he'll get defensive attempting to trick the enemy acting clever and annoyed.

History:
Born and raise on planet just beyond earth and planet fuse itself. The planet is called, Kielder-A, located in Trankor System, which is a barren-wasteland planet with no levels of oxygen. The life is mostly all underground, with large, open-caves that share life with other species native to Charcoal's Race. The wasteland above holds one colonize city, for trading travelers and universal news for other alien races, and merchants. The planet has 3 moons, and the planet is much larger than Earth but smaller than Planet Fuse. The life Underground shares lighted unknown sources, and dim-like atomosphere for many species, mostly plants. A large city of Kapnós plásma live there, and have made own for many shared species, which is called Morahi.
~
Charcoal has recently heard on universal news that Fuse of Planet was on the move once again. He heard before that such a planet as this would stop at some point but never the less it globble up some poor alien species out there. It has fasinated the smoke boy as he grew up of other alien lifeforms before outside his system. Charcoal was always bully as a smokling, he saw things and was mocked for his clumsiness. Which made him awkward around others when growing up, and has problems adjusting now to his kind. So he saved up his units of money, brought a shuttle where he could study what he loved. He was largely interested in humans, and he knew the perfect place to study them. He set up his shuttle, traveling across space but being careful of Planet Fuse he jump-drive to Earth. That's when something function such as engine, and his ship came crashing down in Pimpleback Mountains, where he lingers at. He figures he was stuck here he continue his study, trying to understand not only humans but the fusion monsters that linger on the Earth now as well. Luckily his ship crashed, landing over by crystals and caves, where he set up his base of operations, called home.


Last edited by RainyDs on Thu Jul 21, 2016 3:07 pm; edited 8 times in total (Reason for editing : Updated his Appearance Image)
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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Tue Nov 03, 2015 12:28 am

DONNNNNNNNNNNNNNNNNNNNNNNEEEEEEEEEEEe
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Re: OC: Charcoal, the Kapnós plásma

Post  zerowing21 on Thu Nov 12, 2015 11:17 am

How exactly is liking cute animals a strength?
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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Thu Nov 12, 2015 11:21 am

zerowing21 wrote:How exactly is liking cute animals a strength?
I have no idea. Lemme fix that.
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Re: OC: Charcoal, the Kapnós plásma

Post  zerowing21 on Thu Nov 12, 2015 5:37 pm

ok so a natural understanding. Does that mean he knows pretty much all about their instincts and what drives them?
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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Thu Nov 12, 2015 6:29 pm

zerowing21 wrote:ok so a natural understanding. Does that mean he knows pretty much all about their instincts and what drives them?
Pretty much that saying, he's aware what makes them tick.
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Re: OC: Charcoal, the Kapnós plásma

Post  zerowing21 on Thu Nov 12, 2015 7:34 pm

The please add that in rainy.
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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Thu Nov 12, 2015 9:42 pm

zerowing21 wrote:The please add that in rainy.
Um. Done.
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Re: OC: Charcoal, the Kapnós plásma

Post  zerowing21 on Sat Nov 21, 2015 8:53 pm

How long is someone stunned due to flicker?
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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Sat Nov 21, 2015 9:03 pm

zerowing21 wrote:How long is someone stunned due to flicker?
Added:
"The opponent is stunned for only few seconds, around 2-5 seconds."
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Re: OC: Charcoal, the Kapnós plásma

Post  zerowing21 on Sat Nov 21, 2015 9:07 pm

I can't see much else wrong with him, I'll give him a tentative approval.
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Re: OC: Charcoal, the Kapnós plásma

Post  Mr.Didathing on Sat Nov 21, 2015 10:05 pm

I liiiiiiiike it. Approved by me.
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Re: OC: Charcoal, the Kapnós plásma

Post  Kyra_Xyrespace on Mon Nov 23, 2015 6:24 pm

I'll give an approval.

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Re: OC: Charcoal, the Kapnós plásma

Post  RainyDs on Mon Nov 23, 2015 7:25 pm

Yaaaaaaaay
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Re: OC: Charcoal, the Kapnós plásma

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